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Physics High Weightage β˜…β˜…β˜…β˜… Class 11

Kinematics

The language of motion. Equations of motion, projectile parabola, and relative velocity β€” build these foundations and every mechanics chapter becomes easier.

3–4Questions in EAPCET
~3%Paper Weightage
10Core Equations
4Mistake Traps

Concept Core

Uniform acceleration, projectiles, and relative motion β€” the three pillars.

Equations of Motion β€” Uniform Acceleration

These three equations apply when acceleration a is constant (uniform). Initial velocity = u, final = v, time = t, displacement = s.

v = u + at             [velocity-time] s = ut + Β½atΒ²        [displacement-time] vΒ² = uΒ² + 2as        [velocity-displacement]

Fourth equation (less common): s = Β½(u+v)t β€” useful when a is not given.

Free Fall & Vertical Motion

Under gravity, a = g = 9.8 β‰ˆ 10 m/sΒ² (downward). Apply equations of motion with a = g (if taking down as positive) or a = βˆ’g (if up is positive).

Time to reach maximum height: t = u/g (at peak, v = 0)

Maximum height: H = uΒ²/2g

Time of flight (thrown up): T = 2u/g

Projectile Motion

Launched at angle ΞΈ with speed u. Horizontal and vertical are independent.

Horizontal: uβ‚“ = ucosΞΈ (constant, no acceleration)

Vertical: uα΅§ = usinΞΈ, a = βˆ’g

Range R = uΒ²sin2ΞΈ/g Max height H = uΒ²sinΒ²ΞΈ/2g Time of flight T = 2u sinΞΈ/g

Maximum range: at ΞΈ = 45Β°, R_max = uΒ²/g

Relative Velocity

Velocity of A relative to B: v_AB = v_A βˆ’ v_B

If two objects move towards each other with speeds v₁ and vβ‚‚: relative speed = v₁ + vβ‚‚

If moving in same direction: relative speed = |v₁ βˆ’ vβ‚‚|

Rain-man problem: v_rain + v_man = v_rain relative to man. Hold umbrella at angle tan⁻¹(v_man/v_rain) from vertical.

Displacement-Time & Velocity-Time Graphs

s-t graph: slope = velocity. Straight line β†’ constant velocity. Curve β†’ acceleration.

v-t graph: slope = acceleration. Area under curve = displacement.

Negative slope on v-t graph β†’ deceleration. Object reverses when v crosses zero.

Sth β€” Displacement in nth Second

Displacement in the nth second (not in n seconds):

Sβ‚™ = u + a(2nβˆ’1)/2

This is a frequently tested formula. The 1st second: S₁ = u + a/2. Note it is linear in n (not quadratic).

Formula Vault

All kinematic formulas β€” motion, projectile, and relative velocity.

1st Equation of Motion
v = u + at
Velocity-time relation
2nd Equation of Motion
s = ut + Β½atΒ²
Displacement-time relation
3rd Equation of Motion
vΒ² = uΒ² + 2as
Velocity-displacement
Average Velocity
v_avg = (u+v)/2
Only for uniform acceleration
Displacement in nth Second
Sβ‚™ = u + a(2nβˆ’1)/2
Not displacement in n seconds
Projectile Range
R = uΒ²sin2ΞΈ/g
Max at ΞΈ=45Β°: R = uΒ²/g
Max Height
H = uΒ²sinΒ²ΞΈ/2g
At highest point, vα΅§ = 0
Time of Flight
T = 2u sinΞΈ/g
Total time in air
Free Fall β€” Max Height
H = uΒ²/2g
When thrown straight up
Relative Velocity
v_AB = v_A βˆ’ v_B
Vector subtraction

Worked Examples

5 problems β€” from equations of motion to projectile to relative velocity.

EasyCar decelerates from 20 m/s to rest in 4 s β€” find deceleration and distanceβ–Ύ
A car moving at 20 m/s decelerates uniformly and stops in 4 s. Find deceleration and distance covered.
1
u = 20 m/s, v = 0, t = 4 s. From v = u + at: 0 = 20 + 4a β†’ a = βˆ’5 m/sΒ²
2
Distance: s = ut + Β½atΒ² = 20(4) + Β½(βˆ’5)(16) = 80 βˆ’ 40 = 40 m
βœ“ Deceleration = 5 m/sΒ², Distance = 40 m
MediumBall thrown up at 20 m/s β€” find max height and time to returnβ–Ύ
A ball is thrown vertically upward with 20 m/s. Find (a) max height and (b) total time of flight. (g = 10 m/sΒ²)
1
At max height: v = 0. vΒ² = uΒ² βˆ’ 2gH β†’ H = uΒ²/2g = 400/20 = 20 m
2
Time to top: t = u/g = 20/10 = 2 s. Total time = 2 Γ— 2 = 4 s
βœ“ Max height = 20 m, Total time = 4 s
MediumProjectile at 30Β° with 40 m/s β€” find rangeβ–Ύ
A body is projected at 40 m/s at 30Β° to the horizontal. Find the range. (g = 10 m/sΒ²)
1
R = uΒ²sin2ΞΈ/g = (40)Β²Γ—sin60Β°/10 = 1600Γ—(√3/2)/10
2
= 1600 Γ— 0.866 / 10 = 1385.6/10 = 138.6 m β‰ˆ 80√3 m
βœ“ Range = 80√3 m β‰ˆ 138.6 m
EAPCET LevelDisplacement in the 5th second for a = 3 m/sΒ², u = 2 m/sβ–Ύ
A body starts with u = 2 m/s and uniform acceleration a = 3 m/sΒ². Find displacement in the 5th second specifically.
1
Use Sβ‚™ = u + a(2nβˆ’1)/2. Here n = 5.
2
Sβ‚… = 2 + 3Γ—(2Γ—5βˆ’1)/2 = 2 + 3Γ—9/2 = 2 + 13.5 = 15.5 m
3
Verify: Total in 5 s = 2(5)+Β½(3)(25) = 10+37.5 = 47.5. In 4 s = 2(4)+Β½(3)(16) = 8+24 = 32. Sβ‚… = 47.5βˆ’32 = 15.5 βœ“
βœ“ Displacement in 5th second = 15.5 m
Trap QuestionTwo stones from same point at different times β€” when does stone 2 catch stone 1?β–Ύ
Stone A is thrown up at 30 m/s. 2 seconds later, stone B is thrown up from same point at 40 m/s. When does B catch A? (g = 10)
1
Let B be thrown at t=0. Then at time t, A has been travelling for (t+2) seconds.
2
Position of A: sₐ = 30(t+2) βˆ’ Β½(10)(t+2)Β²
3
Position of B: s_b = 40t βˆ’ Β½(10)tΒ²
4
Set sₐ = s_b: 30(t+2)βˆ’5(t+2)Β² = 40tβˆ’5tΒ²
30t+60βˆ’5(tΒ²+4t+4) = 40tβˆ’5tΒ²
30t+60βˆ’5tΒ²βˆ’20tβˆ’20 = 40tβˆ’5tΒ²
10t+40 = 40t β†’ 30t = 40 β†’ t = 4/3 s
βœ“ B catches A at t = 4/3 s after B is thrown (or 10/3 s after A was thrown)

Mistake DNA

The 4 kinematics errors that EAPCET distractors are designed around.

πŸ“
Using Displacement Formulas for Distance
When a body reverses direction, displacement β‰  distance. Students use s = ut+Β½atΒ² for total distance when the body changes direction.
❌ Wrong
Ball thrown up, comes
back: "total distance =
displacement = 0" βœ—
βœ“ Correct
Split into two parts:
up (H) + down (H)
Distance = 2H βœ“
Displacement = 0 βœ“
When velocity changes sign, split the motion. Compute distance as sum of magnitudes of each segment.
🎯
Applying Equations of Motion When Acceleration is NOT Constant
v = u+at only works for uniform (constant) acceleration. Non-uniform motion requires calculus.
❌ Wrong
a = 3t (varies with time)
Still using s = ut+Β½atΒ² βœ—
βœ“ Correct
Integrate: v = ∫a dt
s = ∫v dt βœ“
Or: use given v(t) directly
The 3 equations of motion are ONLY for constant acceleration. If a depends on t or x, use integration or work-energy methods.
πŸŽͺ
Projectile: Forgetting Horizontal Velocity is Constant
Some students apply g to horizontal component too, or forget that horizontal speed never changes.
❌ Wrong
At max height:
horizontal speed = 0 βœ—
(it only slows vertically)
βœ“ Correct
At max height:
vβ‚“ = ucosΞΈ (unchanged) βœ“
vα΅§ = 0 only βœ“
Gravity acts only in vertical direction. Horizontal velocity = ucosΞΈ throughout the flight, from launch to landing.
⏱️
Sβ‚™ Formula Confusion β€” nth Second vs n Seconds
Sβ‚™ = u + a(2nβˆ’1)/2 gives displacement IN the nth second, not the total displacement after n seconds.
❌ Wrong
"Find displacement in
3rd second" solved using
s = ut+Β½atΒ² with t=3 βœ—
(total after 3s, not in 3rd)
βœ“ Correct
Use Sβ‚™ = u+a(2nβˆ’1)/2
with n=3 βœ“
Or: sβ‚ƒβˆ’sβ‚‚ total method βœ“
The question "in the nth second" means the interval from (nβˆ’1) to n seconds. Two methods: use Sβ‚™ formula, or compute (total in n s) βˆ’ (total in (nβˆ’1) s).

Chapter Intelligence

Kinematics appears directly and as a tool in every mechanics chapter.

EAPCET Topic Weightage (2019–2024)
Equations of motion
~7
Projectile motion
~6
Relative velocity
~5
v-t and s-t graphs
~4
Sβ‚™ β€” nth second
~3
High-Yield PYQ Patterns
Range at two complementary angles Displacement in nth second Two-body meeting problem Projectile max height/range Area under v-t graph = distance Relative velocity of trains
Exam Strategy
  • Projectile: complementary angles (ΞΈ and 90Β°βˆ’ΞΈ) give the SAME range β€” a very common MCQ. R(30Β°) = R(60Β°) = uΒ²sin60Β°/g.
  • For "when do they meet" problems: set both position equations equal. The algebra resolves faster than intuition.
  • v-t graph area = displacement (signed). If v goes negative, those areas subtract. Always check sign of v.
  • Free fall time and distance: t = √(2h/g) and v = √(2gh). Memorise these β€” saves the two-step substitution.
  • Kinematics is the prerequisite for Laws of Motion, Work-Energy, Circular Motion, and Gravitation. Every chapter uses v=u+at or projectile components.
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